forked from GNUsocial/gnu-social
		
	
		
			
				
	
	
		
			178 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			178 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| /**
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|  * Laconica, the distributed open-source microblogging tool
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|  *
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|  * Abstract class for queue managers
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|  *
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|  * PHP version 5
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|  *
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|  * LICENCE: This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU Affero General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU Affero General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Affero General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * @category  QueueManager
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|  * @package   Laconica
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|  * @author    Evan Prodromou <evan@controlyourself.ca>
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|  * @author    Sarven Capadisli <csarven@controlyourself.ca>
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|  * @copyright 2009 Control Yourself, Inc.
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|  * @license   http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0
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|  * @link      http://laconi.ca/
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|  */
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| 
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| require_once 'Stomp.php';
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| 
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| class StompQueueManager
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| {
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|     var $server = null;
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|     var $username = null;
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|     var $password = null;
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|     var $base = null;
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|     var $con = null;
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|     var $frames = array();
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| 
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|     function __construct()
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|     {
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|         $this->server   = common_config('queue', 'stomp_server');
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|         $this->username = common_config('queue', 'stomp_username');
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|         $this->password = common_config('queue', 'stomp_password');
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|         $this->base     = common_config('queue', 'queue_basename');
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|     }
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| 
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|     function _connect()
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|     {
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|         $this->_log(LOG_DEBUG, "Connecting to $this->server...");
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|         if (empty($this->con)) {
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|             $this->_log(LOG_INFO, "Connecting to '$this->server' as '$this->username'...");
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|             $this->con = new Stomp($this->server);
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| 
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|             if ($this->con->connect($this->username, $this->password)) {
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|                 $this->_log(LOG_INFO, "Connected.");
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|             } else {
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|                 $this->_log(LOG_ERR, 'Failed to connect to queue server');
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|                 throw new ServerException('Failed to connect to queue server');
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|             }
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|         }
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|     }
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| 
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|     function enqueue($object, $queue)
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|     {
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|         $notice = $object;
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| 
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|         $this->_connect();
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| 
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|         // XXX: serialize and send entire notice
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| 
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|         $result = $this->con->send($this->_queueName($queue),
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|                                    $notice->id, 		// BODY of the message
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|                                    array ('created' => $notice->created));
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| 
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|         if (!$result) {
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|             common_log(LOG_ERR, 'Error sending to '.$transport.' queue');
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|             return false;
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|         }
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| 
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|         common_log(LOG_DEBUG, 'complete remote queueing notice ID = '
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|                    . $notice->id . ' for ' . $transport);
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|     }
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| 
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|     function nextItem($queue, $timeout=null)
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|     {
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|         $result = null;
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| 
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|         $this->_connect();
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| 
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|         $frame = $this->con->readFrame();
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| 
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|         if ($frame) {
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|             $this->log(LOG_INFO, 'Got item enqueued '.common_exact_date($frame->headers['created']));
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| 
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|             // XXX: Now the queue handler receives only the ID of the
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|             // notice, and it has to get it from the DB
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|             // A massive improvement would be avoid DB query by transmitting
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|             // all the notice details via queue server...
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| 
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|             $notice = Notice::staticGet($frame->body);
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| 
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|             if ($notice) {
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|                 $this->_saveFrame($notice, $queue, $frame);
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|             } else {
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|                 $this->log(LOG_WARNING, 'queue item for notice that does not exist');
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|             }
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|         }
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|     }
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| 
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|     function done($object, $queue)
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|     {
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|         $notice = $object;
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| 
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|         $this->_connect();
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| 
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|         $frame = $this->_getFrame($notice, $queue);
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| 
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|         if (empty($frame)) {
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|             $this->log(LOG_ERR, 'Cannot find frame for notice '.$notice->id.' in queue '.$queue);
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|         } else {
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|             // if the msg has been handled positively, ack it
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|             // and the queue server will remove it from the queue
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|             $this->con->ack($frame);
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|             $this->_clearFrame($notice, $queue);
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| 
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|             $this->log(LOG_INFO, 'finished broadcasting notice ID = ' . $notice->id);
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|         }
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|     }
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| 
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|     function fail($object, $queue)
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|     {
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|         $notice = $object;
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| 
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|         // STOMP server will requeue it after a while anyways,
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|         // so no need to notify. Just get it out of our little
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|         // array
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| 
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|         $this->_clearFrame($notice, $queue);
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|     }
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| 
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|     function _frameKey($notice, $queue)
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|     {
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|         return ((string)$notice->id) . '-' . $queue;
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|     }
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| 
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|     function _saveFrame($notice, $queue, $frame)
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|     {
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|         $k = $this->_frameKey($notice, $queue);
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|         $this->_frames[$k] = $frame;
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|         return true;
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|     }
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| 
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|     function _getFrame($notice, $queue)
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|     {
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|         $k = $this->_frameKey($notice, $queue);
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|         return $this->_frames[$k];
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|     }
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| 
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|     function _clearFrame($notice, $queue)
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|     {
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|         $k = $this->_frameKey($notice, $queue);
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|         unset($this->_frames[$k]);
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|     }
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| 
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|     function _queueName($queue)
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|     {
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|         return common_config('queue', 'queue_basename') . $queue;
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|     }
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| 
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|     function _log($level, $msg)
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|     {
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|         common_log($level, 'StompQueueManager: '.$msg);
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|     }
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| }
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