gnu-social/js/geometa.js
Brion Vibber e0606d3eca Break xbImportNode.js and geometa.js back out of util.js; the Makefile in js has been updated to combine them with util.js source when building util.min.js
Revert "combine our standard scripts into one big script"

This reverts parts of commit 0c5ca46ba3a070803d993b0244fcc69d33875ebd.
2010-12-22 15:22:02 -08:00

218 lines
6.6 KiB
JavaScript

// A shim to implement the W3C Geolocation API Specification using Gears or the Ajax API
if (typeof navigator.geolocation == "undefined" || navigator.geolocation.shim ) { (function(){
// -- BEGIN GEARS_INIT
(function() {
// We are already defined. Hooray!
if (window.google && google.gears) {
return;
}
var factory = null;
// Firefox
if (typeof GearsFactory != 'undefined') {
factory = new GearsFactory();
} else {
// IE
try {
factory = new ActiveXObject('Gears.Factory');
// privateSetGlobalObject is only required and supported on WinCE.
if (factory.getBuildInfo().indexOf('ie_mobile') != -1) {
factory.privateSetGlobalObject(this);
}
} catch (e) {
// Safari
if ((typeof navigator.mimeTypes != 'undefined') && navigator.mimeTypes["application/x-googlegears"]) {
factory = document.createElement("object");
factory.style.display = "none";
factory.width = 0;
factory.height = 0;
factory.type = "application/x-googlegears";
document.documentElement.appendChild(factory);
}
}
}
// *Do not* define any objects if Gears is not installed. This mimics the
// behavior of Gears defining the objects in the future.
if (!factory) {
return;
}
// Now set up the objects, being careful not to overwrite anything.
//
// Note: In Internet Explorer for Windows Mobile, you can't add properties to
// the window object. However, global objects are automatically added as
// properties of the window object in all browsers.
if (!window.google) {
google = {};
}
if (!google.gears) {
google.gears = {factory: factory};
}
})();
// -- END GEARS_INIT
var GearsGeoLocation = (function() {
// -- PRIVATE
var geo = google.gears.factory.create('beta.geolocation');
var wrapSuccess = function(callback, self) { // wrap it for lastPosition love
return function(position) {
callback(position);
self.lastPosition = position;
};
};
// -- PUBLIC
return {
shim: true,
type: "Gears",
lastPosition: null,
getCurrentPosition: function(successCallback, errorCallback, options) {
var self = this;
var sc = wrapSuccess(successCallback, self);
geo.getCurrentPosition(sc, errorCallback, options);
},
watchPosition: function(successCallback, errorCallback, options) {
geo.watchPosition(successCallback, errorCallback, options);
},
clearWatch: function(watchId) {
geo.clearWatch(watchId);
},
getPermission: function(siteName, imageUrl, extraMessage) {
geo.getPermission(siteName, imageUrl, extraMessage);
}
};
});
var AjaxGeoLocation = (function() {
// -- PRIVATE
var loading = false;
var loadGoogleLoader = function() {
if (!hasGoogleLoader() && !loading) {
loading = true;
var s = document.createElement('script');
s.src = (document.location.protocol == "https:"?"https://":"http://") + 'www.google.com/jsapi?callback=_google_loader_apiLoaded';
s.type = "text/javascript";
document.getElementsByTagName('body')[0].appendChild(s);
}
};
var queue = [];
var addLocationQueue = function(callback) {
queue.push(callback);
};
var runLocationQueue = function() {
if (hasGoogleLoader()) {
while (queue.length > 0) {
var call = queue.pop();
call();
}
}
};
window['_google_loader_apiLoaded'] = function() {
runLocationQueue();
};
var hasGoogleLoader = function() {
return (window['google'] && google['loader']);
};
var checkGoogleLoader = function(callback) {
if (hasGoogleLoader()) { return true; }
addLocationQueue(callback);
loadGoogleLoader();
return false;
};
loadGoogleLoader(); // start to load as soon as possible just in case
// -- PUBLIC
return {
shim: true,
type: "ClientLocation",
lastPosition: null,
getCurrentPosition: function(successCallback, errorCallback, options) {
var self = this;
if (!checkGoogleLoader(function() {
self.getCurrentPosition(successCallback, errorCallback, options);
})) { return; }
if (google.loader.ClientLocation) {
var cl = google.loader.ClientLocation;
var position = {
coords: {
latitude: cl.latitude,
longitude: cl.longitude,
altitude: null,
accuracy: 43000, // same as Gears accuracy over wifi?
altitudeAccuracy: null,
heading: null,
speed: null
},
// extra info that is outside of the bounds of the core API
address: {
city: cl.address.city,
country: cl.address.country,
country_code: cl.address.country_code,
region: cl.address.region
},
timestamp: new Date()
};
successCallback(position);
this.lastPosition = position;
} else if (errorCallback === "function") {
errorCallback({ code: 3, message: "Using the Google ClientLocation API and it is not able to calculate a location."});
}
},
watchPosition: function(successCallback, errorCallback, options) {
this.getCurrentPosition(successCallback, errorCallback, options);
var self = this;
var watchId = setInterval(function() {
self.getCurrentPosition(successCallback, errorCallback, options);
}, 10000);
return watchId;
},
clearWatch: function(watchId) {
clearInterval(watchId);
},
getPermission: function(siteName, imageUrl, extraMessage) {
// for now just say yes :)
return true;
}
};
});
// If you have Gears installed use that, else use Ajax ClientLocation
navigator.geolocation = (window.google && google.gears) ? GearsGeoLocation() : AjaxGeoLocation();
})();
}