forked from GNUsocial/gnu-social
		
	
		
			
				
	
	
		
			276 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| /*
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|  * StatusNet - the distributed open-source microblogging tool
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|  * Copyright (C) 2008, 2009, StatusNet, Inc.
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU Affero General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU Affero General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Affero General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
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| 
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| /**
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|  * MSN background connection manager for MSN-using queue handlers,
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|  * allowing them to send outgoing messages on the right connection.
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|  *
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|  * Input is handled during socket select loop, keepalive pings during idle.
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|  * Any incoming messages will be handled.
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|  *
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|  * In a multi-site queuedaemon.php run, one connection will be instantiated
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|  * for each site being handled by the current process that has MSN enabled.
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|  */
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| 
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| class MsnManager extends ImManager {
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|     public $conn = null;
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|     protected $lastPing = null;
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|     protected $pingInterval;
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| 
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|     /**
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|      * Initialise connection to server.
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|      *
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|      * @return boolean true on success
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|      */
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|     public function start($master) {
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|         if (parent::start($master)) {
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|             $this->requeue_waiting_messages();
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|             $this->connect();
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|             return true;
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|         } else {
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|             return false;
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|         }
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|     }
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| 
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|     /**
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|     * Return any open sockets that the run loop should listen
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|     * for input on.
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|     *
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|     * @return array Array of socket resources
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|     */
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|     public function getSockets() {
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|         $this->connect();
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|         if ($this->conn) {
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|             return $this->conn->getSockets();
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|         } else {
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|             return array();
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|         }
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|     }
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| 
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|     /**
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|      * Idle processing for io manager's execution loop.
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|      * Send keepalive pings to server.
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|      *
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|      * @return void
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|      */
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|     public function idle($timeout = 0) {
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|         if (empty($this->lastPing) || time() - $this->lastPing > $this->pingInterval) {
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|             $this->send_ping();
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|         }
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|     }
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| 
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|     /**
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|      * Message pump is triggered on socket input, so we only need an idle()
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|      * call often enough to trigger our outgoing pings.
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|      */
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|     public function timeout() {
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|         return $this->pingInterval;
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|     }
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| 
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|     /**
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|      * Process MSN events that have come in over the wire.
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|      *
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|      * @param resource $socket Socket ready
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|      * @return void
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|      */
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|     public function handleInput($socket) {
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|         common_log(LOG_DEBUG, 'Servicing the MSN queue.');
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|         $this->stats('msn_process');
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|         $this->conn->receive();
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|     }
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| 
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|     /**
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|     * Initiate connection
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|     *
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|     * @return void
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|     */
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|     public function connect() {
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|         if (!$this->conn) {
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|             $this->conn = new MSN(
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|                 array(
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|                     'user' => $this->plugin->user,
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|                     'password' => $this->plugin->password,
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|                     'alias' => $this->plugin->nickname,
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|                     'psm' => 'Send me a message to post a notice',
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|                     'debug' => false
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|                 )
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|             );
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|             $this->conn->registerHandler('IMin', array($this, 'handle_msn_message'));
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|             $this->conn->registerHandler('SessionReady', array($this, 'handle_session_ready'));
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|             $this->conn->registerHandler('Pong', array($this, 'update_ping_time'));
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|             $this->conn->registerHandler('ConnectFailed', array($this, 'handle_connect_failed'));
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|             $this->conn->registerHandler('Reconnect', array($this, 'handle_reconnect'));
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|             $this->conn->signon();
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|             $this->lastPing = time();
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|         }
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|         return $this->conn;
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|     }
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| 
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|     /**
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|     * Called by the idle process to send a ping
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|     * when necessary
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|     *
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|     * @return void
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|     */
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|     protected function send_ping() {
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|         $this->connect();
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|         if (!$this->conn) {
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|             return false;
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|         }
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| 
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|         $this->conn->sendPing();
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|         $this->lastPing = time();
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|         $this->pingInterval = 50;
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|         return true;
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|     }
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| 
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|     /**
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|      * Update the time till the next ping
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|      *
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|      * @param $data Time till next ping
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|      * @return void
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|      */
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|     public function update_ping_time($data) {
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|         $this->pingInterval = $data;
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|     }
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| 
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|     /**
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|     * Called via a callback when a message is received
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|     *
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|     * Passes it back to the queuing system
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|     *
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|     * @param array $data Data
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|     * @return boolean
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|     */
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|     public function handle_msn_message($data) {
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|         $this->plugin->enqueueIncomingRaw($data);
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|         return true;
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|     }
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| 
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|     /**
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|     * Called via a callback when a session becomes ready
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|     *
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|     * @param array $data Data
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|     */
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|     public function handle_session_ready($data) {
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|         $sessionFailed = false;
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|         $wm = Msn_waiting_message::top($data['to']);
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|         while ($wm != NULL) {
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|             if ($sessionFailed) {
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|                 $this->plugin->sendMessage($wm->screenname, $wm->message);
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|                 $sessionFailed = true;
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|             } elseif (!$this->conn->sendMessage($wm->screenname, $wm->message, $ignore)) {
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|                 $this->plugin->sendMessage($wm->screenname, $wm->message);
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|             }
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| 
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|             $wm->delete();
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|             $wm = Msn_waiting_message::top($data['to']);
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|         }
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|     }
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| 
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|     /**
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|     * Requeue messages from the waiting table so we try
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|     * to send them again
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|     *
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|     * @return void
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|     */
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|     protected function requeue_waiting_messages() {
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|         $wm = Msn_waiting_message::top();
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|         while ($wm != NULL) {
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|             $this->plugin->sendMessage($wm->screenname, $wm->message);
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|             $wm->delete();
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|             $wm = Msn_waiting_message::top();
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|         }
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|     }
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| 
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|     /**
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|     * Called by callback to log failure during connect
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|     *
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|     * @param string $message error message reported
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|     * @return void
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|     */
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|     public function handle_connect_failed($message) {
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|         common_log(LOG_NOTICE, 'MSN connect failed, retrying: ' . $message);
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|     }
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| 
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|     /**
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|     * Called by callback to log reconnection
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|     *
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|     * @param void $data Not used (there to keep callback happy)
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|     * @return void
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|     */
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|     public function handle_reconnect($data) {
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|         common_log(LOG_NOTICE, 'MSN reconnecting');
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|         // Requeue messages waiting in the DB
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|         $this->requeue_waiting_messages();
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|     }
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| 
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|     /**
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|     * Enters a message into the database for sending via a callback
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|     * when the session is established
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|     *
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|     * @param string $to Intended recipient
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|     * @param string $message Message
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|     */
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|     protected function enqueue_waiting_message($to, $message) {
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|         $wm = new Msn_waiting_message();
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| 
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|         $wm->screenname = $to;
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|         $wm->message    = $message;
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|         $wm->created    = common_sql_now();
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|         $result         = $wm->insert();
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| 
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|         if (!$result) {
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|             common_log_db_error($wm, 'INSERT', __FILE__);
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|             throw new ServerException('DB error inserting queue item');
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|         }
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| 
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|         return true;
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|     }
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| 
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|     /**
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|      * Send a message using the daemon
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|      *
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|      * @param $data Message data
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|      * @return boolean true on success
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|      */
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|     public function send_raw_message($data) {
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|         $this->connect();
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|         if (!$this->conn) {
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|             return false;
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|         }
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| 
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|         $waitForSession = false;
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|         if (!$this->conn->sendMessage($data['to'], $data['message'], $waitForSession)) {
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|             if ($waitForSession) {
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|                 $this->enqueue_waiting_message($data['to'], $data['message']);
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|             } else {
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|                 return false;
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|             }
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|         }
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| 
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|         // Sending a command updates the time till next ping
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|         $this->lastPing = time();
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|         $this->pingInterval = 50;
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|         return true;
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|     }
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| }
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