forked from GNUsocial/gnu-social
		
	- Multiplexing queues into groups and for multiple sites. - Sharing vs breakout configurable per site and per queue via $config['queue']['breakout'] - Detect how many times a message is redelivered, discard if it's killed too many daemons - count configurable with $config['queue']['max_retries'] - can dump the items to files in $config['queue']['dead_letter_dir'] Queue daemon memory & resource leak fixes: - avoid unnecessary reconnections to memcached server (switch persistent connections back in on second initialization, assuming it's child process) - monkey-patch for leaky .ini loads in DB_DataObject::databaseStructure() - was leaking 200k per active switch - applied leak fixes to Status_network as well, using intermediate base Safe_DataObject for both it and Memcache_DataObject Misc queue fixes: - correct handling of child processes exiting due to signal termination instead of regular exit - shutdown instead of infinite respawn loop if we're already past the soft memory limit at startup - Added --all option for xmppdaemon... still opens one xmpp connection per site that has xmpp active Cache updates: - add Cache::increment() method with native support for memcached atomic increment
		
			
				
	
	
		
			195 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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/**
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 * StatusNet, the distributed open-source microblogging tool
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 *
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 * Abstract class for i/o managers
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 *
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 * PHP version 5
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 *
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 * LICENCE: This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Affero General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Affero General Public License for more details.
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 *
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 * You should have received a copy of the GNU Affero General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * @category  QueueManager
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 * @package   StatusNet
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 * @author    Evan Prodromou <evan@status.net>
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 * @author    Sarven Capadisli <csarven@status.net>
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 * @author    Brion Vibber <brion@status.net>
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 * @copyright 2009-2010 StatusNet, Inc.
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 * @license   http://www.fsf.org/licensing/licenses/agpl-3.0.html GNU Affero General Public License version 3.0
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 * @link      http://status.net/
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 */
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abstract class IoManager
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{
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    const SINGLE_ONLY = 0;
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    const INSTANCE_PER_SITE = 1;
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    const INSTANCE_PER_PROCESS = 2;
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    /**
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     * Factory function to get an appropriate subclass.
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     */
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    public abstract static function get();
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    /**
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     * Tell the i/o queue master if and how we can handle multi-site
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     * processes.
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     *
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     * Return one of:
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     *   IoManager::SINGLE_ONLY
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     *   IoManager::INSTANCE_PER_SITE
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     *   IoManager::INSTANCE_PER_PROCESS
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     */
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    public static function multiSite()
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    {
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        return IoManager::SINGLE_ONLY;
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    }
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    /**
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     * If in a multisite configuration, the i/o master will tell
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     * your manager about each site you'll have to handle so you
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     * can do any necessary per-site setup.
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     *
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     * The new site will be the currently live configuration during
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     * this call.
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     */
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    public function addSite()
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    {
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        /* no-op */
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    }
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    /**
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     * This method is called when data is available on one of your
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     * i/o manager's sockets. The socket with data is passed in,
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     * in case you have multiple sockets.
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     *
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     * If your i/o manager is based on polling during idle processing,
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     * you don't need to implement this.
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     *
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     * @param resource $socket
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     * @return boolean true on success, false on failure
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     */
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    public function handleInput($socket)
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    {
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        return true;
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    }
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    /**
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     * Return any open sockets that the run loop should listen
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     * for input on. If input comes in on a listed socket,
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     * the matching manager's handleInput method will be called.
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     *
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     * @return array of resources
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     */
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    function getSockets()
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    {
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        return array();
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    }
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    /**
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     * Maximum planned time between poll() calls when input isn't waiting.
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     * Actual time may vary!
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     *
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     * When we get a polling hit, the timeout will be cut down to 0 while
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     * input is coming in, then will back off to this amount if no further
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     * input shows up.
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     *
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     * By default polling is disabled; you must override this to enable
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     * polling for this manager.
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     *
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     * @return int max poll interval in seconds, or 0 to disable polling
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     */
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    function pollInterval()
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    {
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        return 0;
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    }
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    /**
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     * Request a maximum timeout for listeners before the next idle period.
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     * Actual wait may be shorter, so don't go crazy in your idle()!
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     * Wait could be longer if other handlers performed some slow activity.
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     *
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     * Return 0 to request that listeners return immediately if there's no
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     * i/o and speed up the idle as much as possible; but don't do that all
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     * the time as this will burn CPU.
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     *
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     * @return int seconds
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     */
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    function timeout()
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    {
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        return 60;
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    }
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    /**
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     * Called by IoManager after each handled item or empty polling cycle.
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     * This is a good time to e.g. service your XMPP connection.
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     *
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     * Doesn't need to be overridden if there's no maintenance to do.
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     */
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    function idle()
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    {
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        return true;
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    }
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    /**
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     * The meat of a polling manager... check for something to do
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     * and do it! Note that you should not take too long, as other
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     * i/o managers may need to do some work too!
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     *
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     * On a successful hit, the next poll() call will come as soon
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     * as possible followed by exponential backoff up to pollInterval()
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     * if no more data is available.
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     *
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     * @return boolean true if events were hit
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     */
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    public function poll()
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    {
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        return false;
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    }
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    /**
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     * Initialization, run when the queue manager starts.
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     * If this function indicates failure, the handler run will be aborted.
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     *
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     * @param IoMaster $master process/event controller
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     * @return boolean true on success, false on failure
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     */
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    public function start($master)
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    {
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        $this->master = $master;
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        return true;
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    }
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    /**
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     * Cleanup, run when the queue manager ends.
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     * If this function indicates failure, a warning will be logged.
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     *
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     * @return boolean true on success, false on failure
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     */
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    public function finish()
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    {
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        return true;
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    }
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    /**
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     * Ping iomaster's queue status monitor with a stats update.
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     * Only valid during input loop!
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     *
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     * @param string $counter keyword for counter to increment
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     */
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    public function stats($counter, $owners=array())
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    {
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        $this->master->stats($counter, $owners);
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    }
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}
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