forked from GNUsocial/gnu-social
		
	
		
			
				
	
	
		
			177 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| 
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| /**
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|  * Based on code from Stomp PHP library, working around bugs in the base class.
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|  *
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|  * Original code is copyright 2005-2006 The Apache Software Foundation
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|  * Modifications copyright 2009 StatusNet Inc by Brion Vibber <brion@status.net>
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  * http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| class LiberalStomp extends Stomp
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| {
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|     /**
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|      * We need to be able to get the socket so advanced daemons can
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|      * do a select() waiting for input both from the queue and from
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|      * other sources such as an XMPP connection.
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|      *
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|      * @return resource
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|      */
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|     function getSocket()
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|     {
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|         return $this->_socket;
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|     }
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| 
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|     /**
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|      * Return the host we're currently connected to.
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|      *
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|      * @return string
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|      */
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|     function getServer()
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|     {
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|         $idx = $this->_currentHost;
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|         if ($idx >= 0) {
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|             $host = $this->_hosts[$idx];
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|             return "$host[0]:$host[1]";
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|         } else {
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|             return '[unconnected]';
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|         }
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|     }
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| 
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|     /**
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|      * Make socket connection to the server
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|      * We also set the stream to non-blocking mode, since we'll be
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|      * select'ing to wait for updates. In blocking mode it seems
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|      * to get confused sometimes.
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|      *
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|      * @throws StompException
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|      */
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|     protected function _makeConnection ()
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|     {
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|         parent::_makeConnection();
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|         stream_set_blocking($this->_socket, 0);
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|     }
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| 
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|     /**
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|      * Version 1.0.0 of the Stomp library gets confused if messages
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|      * come in too fast over the connection. This version will read
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|      * out as many frames as are ready to be read from the socket.
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|      *
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|      * Modified from Stomp::readFrame()
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|      *
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|      * @return StompFrame False when no frame to read
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|      */
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|     public function readFrames ()
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|     {
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|         if (!$this->hasFrameToRead()) {
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|             return false;
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|         }
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|         
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|         $rb = 1024;
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|         $data = '';
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|         $end = false;
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|         $frames = array();
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| 
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|         do {
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|             // @fixme this sometimes hangs in blocking mode...
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|             // shouldn't we have been idle until we found there's more data?
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|             $read = fread($this->_socket, $rb);
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|             if ($read === false || ($read === '' && feof($this->_socket))) {
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|                 // @fixme possibly attempt an auto reconnect as old code?
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|                 throw new StompException("Error reading");
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|                 //$this->_reconnect();
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|                 // @fixme this will lose prior items
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|                 //return $this->readFrames();
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|             }
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|             $data .= $read;
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|             if (strpos($data, "\x00") !== false) {
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|                 // Frames are null-delimited, but some servers
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|                 // may append an extra \n according to old bug reports.
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|                 $data = str_replace("\x00\n", "\x00", $data);
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|                 $chunks = explode("\x00", $data);
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| 
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|                 $data = array_pop($chunks);
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|                 $frames = array_merge($frames, $chunks);
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|                 if ($data == '') {
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|                     // We're at the end of a frame; stop reading.
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|                     break;
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|                 } else {
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|                     // In the middle of a frame; keep going.
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|                 }
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|             }
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|             // @fixme find out why this len < 2 check was there
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|             //$len = strlen($data);
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|         } while (true);//$len < 2 || $end == false);
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| 
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|         return array_map(array($this, 'parseFrame'), $frames);
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|     }
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|     
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|     /**
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|      * Parse a raw Stomp frame into an object.
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|      * Extracted from Stomp::readFrame()
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|      *
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|      * @param string $data
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|      * @return StompFrame
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|      */
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|     function parseFrame($data)
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|     {
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|         list ($header, $body) = explode("\n\n", $data, 2);
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|         $header = explode("\n", $header);
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|         $headers = array();
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|         $command = null;
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|         foreach ($header as $v) {
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|             if (isset($command)) {
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|                 list ($name, $value) = explode(':', $v, 2);
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|                 $headers[$name] = $value;
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|             } else {
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|                 $command = $v;
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|             }
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|         }
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|         $frame = new StompFrame($command, $headers, trim($body));
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|         if (isset($frame->headers['transformation']) && $frame->headers['transformation'] == 'jms-map-json') {
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|             require_once 'Stomp/Message/Map.php';
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|             return new StompMessageMap($frame);
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|         } else {
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|             return $frame;
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|         }
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|         return $frame;
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|     }
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| 
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|     /**
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|      * Write frame to server
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|      *
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|      * @param StompFrame $stompFrame
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|      */
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|     protected function _writeFrame (StompFrame $stompFrame)
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|     {
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|         if (!is_resource($this->_socket)) {
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|             require_once 'Stomp/Exception.php';
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|             throw new StompException('Socket connection hasn\'t been established');
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|         }
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| 
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|         $data = $stompFrame->__toString();
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| 
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|         // Make sure the socket's in a writable state; if not, wait a bit.
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|         stream_set_blocking($this->_socket, 1);
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| 
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|         $r = fwrite($this->_socket, $data, strlen($data));
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|         stream_set_blocking($this->_socket, 0);
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|         if ($r === false || $r == 0) {
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|             $this->_reconnect();
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|             $this->_writeFrame($stompFrame);
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|         }
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|     }
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|  }
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| 
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