save frames for StompQueueManager
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4c256a6d7e
commit
7b66a12913
@ -30,7 +30,7 @@
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require_once 'Stomp.php';
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class QueueManager
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class StompQueueManager
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{
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var $server = null;
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var $username = null;
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@ -61,10 +61,12 @@ class QueueManager
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function enqueue($object, $queue)
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{
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$notice = (Notice)$object;
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$notice = $object;
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$this->_connect();
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// XXX: serialize and send entire notice
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$result = $this->con->send($this->_queueName($queue),
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$notice->id, // BODY of the message
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array ('created' => $notice->created));
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@ -93,9 +95,11 @@ class QueueManager
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// notice, and it has to get it from the DB
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// A massive improvement would be avoid DB query by transmitting
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// all the notice details via queue server...
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$notice = Notice::staticGet($frame->body);
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if ($notice) {
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$this->_saveFrame($notice, $queue, $frame);
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} else {
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$this->log(LOG_WARNING, 'queue item for notice that does not exist');
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}
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@ -104,7 +108,7 @@ class QueueManager
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function done($object, $queue)
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{
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$notice = (Notice)$object;
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$notice = $object;
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$this->_connect();
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@ -116,7 +120,33 @@ class QueueManager
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// if the msg has been handled positively, ack it
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// and the queue server will remove it from the queue
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$this->con->ack($frame);
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$this->_clearFrame($notice, $queue);
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$this->log(LOG_INFO, 'finished broadcasting notice ID = ' . $notice->id);
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}
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}
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function _frameKey($notice, $queue)
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{
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return ((string)$notice->id) . '-' . $queue;
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}
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function _saveFrame($notice, $queue, $frame)
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{
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$k = $this->_frameKey($notice, $queue);
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$this->_frames[$k] = $frame;
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return true;
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}
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function _getFrame($notice, $queue)
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{
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$k = $this->_frameKey($notice, $queue);
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return $this->_frames[$k];
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}
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function _clearFrame($notice, $queue)
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{
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$k = $this->_frameKey($notice, $queue);
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unset($this->_frames[$k]);
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}
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}
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