179 lines
4.0 KiB
C++
179 lines
4.0 KiB
C++
#define BOARD_LENGTH 8
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struct pair {
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int x;
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int y;
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};
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class Snake {
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private:
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char state;
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int snake_size;
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pair pos[64];
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pair get_next_move(pair p);
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public:
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Snake() {
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this->state = 'U';
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this->snake_size = 4;
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for (int i = snake_size - 1; i >= 0; i--) {
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pair p;
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p.x = 5;
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p.y = i;
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this->pos[i] = p;
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}
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}
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void change_state(char state) {
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if (state != '\0'){
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if((state == 'L' || state == 'R') && (this->state == 'U' || this->state=='D')) // if currently moving up or down and state change is left or right update
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this->state = state;
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else if((state == 'U' || state == 'D') && (this->state == 'L' || this->state=='R')) // the opposite
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this->state = state;
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}
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//else ignore
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}
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void eat(pair p);
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void snake_to_matrix(int (*pixels)[BOARD_LENGTH]){
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for(int i = 0; i < BOARD_LENGTH; i++){
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for(int j = 0; j < BOARD_LENGTH; j++){
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pixels[i][j] = HIGH; // CLEAR ALL PIXELS;
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}
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}
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for(int i = 0; i < snake_size; i++) {
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pair p = pos[i];
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pixels[p.x][p.y] = LOW; // TURN ON PIXELS OF SNAKE
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}
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}
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void next_move();
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pair snake_head() {
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return pos[0];
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}
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};
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pair Snake::get_next_move(pair p) {
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pair r(p);
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switch (state) {
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case 'U':
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r.x = (p.x + BOARD_LENGTH - 1) % BOARD_LENGTH;
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r.y = p.y;
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break;
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case 'D':
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r.x = (p.x + 1) % BOARD_LENGTH;
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r.y = p.y;
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break;
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case 'L':
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r.x = p.x;
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r.y = (p.y + 1) % BOARD_LENGTH;
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break;
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case 'R':
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r.x = p.x;
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r.y = (p.y + BOARD_LENGTH - 1) % BOARD_LENGTH;
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break;
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}
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return r;
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}
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void Snake::next_move() {
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for (int i = snake_size; i > 0; i--) {
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pos[i] = pos[i - 1];
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}
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pos[0] = get_next_move(pos[0]);
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}
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void Snake::eat(pair p) { pos[snake_size++] = p; }
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const int row[8] = {2, 7, 19, 5, 13, 18, 12, 16};
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// 2-dimensional array of column pin numbers:
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const int col[8] = {6, 11, 10, 3, 17, 4, 8, 9};
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// 2-dimensional array of pixels:
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int pixels[8][8];
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// cursor position:
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int x = 5;
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int y = 5;
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Snake snake;
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void setup() {
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Serial.begin(9600); // 9600 bps
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// initialize the I/O pins as outputs
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// iterate over the pins:
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for (int thisPin = 0; thisPin < 8; thisPin++) {
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// initialize the output pins:
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pinMode(col[thisPin], OUTPUT);
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pinMode(row[thisPin], OUTPUT);
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// take the col pins (i.e. the cathodes) high to ensure that
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// the LEDS are off:
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digitalWrite(col[thisPin], HIGH);
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}
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// initialize the pixel matrix:
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for (int x = 0; x < 8; x++) {
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for (int y = 0; y < 8; y++) {
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pixels[x][y] = HIGH;
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}
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}
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}
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void loop() {
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snake.change_state(read_sensors());
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snake.snake_to_matrix(pixels);
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snake.next_move();
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// draw the screen:
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for(int i = 0; i < 100; i++)
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Display();
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}
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void readSensors() {
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// turn off the last position:
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pixels[x][y] = HIGH;
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// read the sensors for X and Y values:
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x = 7 - map(analogRead(A0), 0, 1022, 0, 7);
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y = map(analogRead(A1), 0, 1022, 0, 7);
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// set the new pixel position low so that the LED will turn on
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// in the next screen refresh:
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pixels[x][y] = LOW;
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}
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void Display()
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{
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for(int c = 0; c<8;c++)
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{
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digitalWrite(col[c],LOW);//use thr column
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//loop
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for(int r = 0;r<8;r++)
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{
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digitalWrite(row[r],(pixels[r][c]+1)%2);
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}
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delay(1);
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Clear(); //Remove empty display light
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}
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}
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void Clear() //清空显示
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{
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for(int i = 0;i<8;i++)
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{
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digitalWrite(row[i],LOW);
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digitalWrite(col[i],HIGH);
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}
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}
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char read_sensors() {
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//int clicked = digitalRead(z); // if 0, then clicked
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//if(!clicked) return 'C';
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x = map(analogRead(A0),0,1023,0,10) - 5;
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y = map(analogRead(A1),0,1023,0,10) - 5;
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if(abs(x) <= 1 && abs(y) <= 1) { // test if joystick is the middle with some leeway
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return '\0';
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}else if(abs(x) > abs(y) ) { // test if move in x axis is > than in y axis
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if(x > 1) return 'L';
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else return 'R';
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} else {
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if(y > 1) return 'U';
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else return 'D';
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}
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return '\0';
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}
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