First release
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168
arduino/output/output.ino
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168
arduino/output/output.ino
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/**
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* Fun with Binary - a fun way of introducing binary
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* Copyright (C) 2018, Diogo Cordeiro.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* output.ino
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*
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* Fun with Binary
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* Arduino Controller
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*
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* Diogo Peralta Cordeiro
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* up201705417@fc.up.pt
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*
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* Receives input via the searial port and turn the leds accordingly.
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*/
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// int bits[6] = {12, 10, 8, 6, 4, 2};
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int bits[6] = { 2, 4, 6, 8, 10, 12 };
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// Memorizes bits state
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int bits_state[6] = { 0 };
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// for incoming serial data
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int incomingByte = 0;
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// the setup routine runs once when you press reset:
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void
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setup()
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{
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// initialize the digital pins as an output.
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for (int i = 0; i < 6; i++)
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{
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pinMode(bits[i], OUTPUT);
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}
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// initialize serial communication at 9600 bits per second:
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Serial.begin(9600);
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}
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// the loop routine runs over and over again forever:
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void
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loop()
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{
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if (Serial.available() > 0)
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{
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// read the incoming byte:
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incomingByte = Serial.read() - '0';
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// handle it
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if (incomingByte == 7)
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{
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won_game();
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}
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else if (incomingByte == 8)
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{
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lost_game();
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}
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else if (incomingByte == 9)
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{
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reset_game();
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}
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else if (bits_state[incomingByte] == 1)
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{ // Turn LED off
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digitalWrite(bits[incomingByte], LOW);
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bits_state[incomingByte] = 0;
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}
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else
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{ // Turn LED on
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digitalWrite(bits[incomingByte], HIGH);
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bits_state[incomingByte] = 1;
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}
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}
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}
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/**
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* Blinks every LED while waits for reset signal
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*/
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void
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won_game()
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{
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while (true)
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{
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// read the incoming byte:
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incomingByte = Serial.read() - '0';
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if (incomingByte == 9)
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{
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reset_game();
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break;
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}
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for (int i = 0; i < 6; i++)
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{
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digitalWrite(bits[i], LOW);
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}
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delay(1000);
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for (int i = 0; i < 6; i++)
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{
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digitalWrite(bits[i], HIGH);
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}
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delay(1000);
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}
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}
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/**
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* Blinks red LEDs while waits for reset signal
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*/
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void
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lost_game()
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{
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for (int i = 0; i < 6; i++)
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{
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digitalWrite(bits[i], LOW);
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}
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while (true)
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{
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// read the incoming byte:
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incomingByte = Serial.read() - '0';
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if (incomingByte == 9)
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{
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reset_game();
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break;
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}
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digitalWrite(bits[0], LOW);
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digitalWrite(bits[2], LOW);
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digitalWrite(bits[4], LOW);
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delay(1000);
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digitalWrite(bits[0], HIGH);
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digitalWrite(bits[2], HIGH);
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digitalWrite(bits[4], HIGH);
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delay(1000);
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}
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}
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/**
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* Resets for a potential new game
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*/
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void
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reset_game()
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{
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for (int i = 0; i < 6; i++)
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{
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digitalWrite(bits[i], LOW);
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bits_state[i] = 0;
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}
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}
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