Adds a robots.txt file to the site root. Defaults defined by
'robotstxt' section of config. New events StartRobotsTxt and
EndRobotsTxt to let plugins add information. Probably not
useful if path is not /, but won't hurt anything, either.
If an array of multiple servers is put in $config['queue']['stomp_server'], enqueues will pick a random server to send to (failing over automatically if any are down).
Queue handling daemons connect all servers so they get events no matter where they were delivered.
In case of disconnection, daemons should now handle it gracefully and attempt to reconnect every 60 seconds or so, automatically resubscribing to all queues once it's back up.
Can put to 'native' failover for reads as well by disabling $config['stomp']['manual_failover'] = false; but this is untested and may explode in addition to requiring that your ActiveMQ cluster actually be set up to handle its own data distribution.
Additionally, can choose which queues to mark as persistent by setting $config['stomp']['persistent'] to an array of queue names.
Move definition of NICKNAME_FMT above plugin initialization but below loading of Validate package.
A merge error when refactoring setup lead to this not being defined yet when plugins were initialized, causing the router setup in MapstractionPlugin which tried to use this constant to fail.
Result was bogus links and if you hit the URL directly the action would be "unrecognized".
* testing: (130 commits)
HTTP auth provided is evaluated even if it's not required
Rename rc3to09.sql to rc3torc4.sql to avoid confusion if we add a last-minute change after this!
Add new oauth tables and modifications to 'consumer' table for rc4
Centred leaderboard ad
camelcase the uap param names
move leaderboard to after the header
Moved rectangle ad into aside and leaderboard to the right in header.
Aligning wide skyscraper to the right instead of left
CSS ids and classes fixed in UAPPlugin
wrong height for rectangle in BlankAd
Add the moved BlankAdPlugin
make BlankAd dir and change to use a 1x1 image
move BlankAdPlugin to its own dir
Add BlankAdPlugin to test ad layout in different themes
make uapplugin an abstract class
move UAP plugin to core
Lowercased switch cases in UAP Plugin
Plugin for Universal Ad Package. Outputs four most widely used ad types.
Add persistent:true property to Stomp messages so ActiveMQ doesn't decide to discard them even though persistence is enabled on the broker. :) (Thanks Aric!)
quick fix: use common_path() on realtime update JS so it works with the new JS path code (will pull from main server for now)
...
Conflicts:
actions/apioauthaccesstoken.php
actions/apioauthauthorize.php
actions/apioauthrequesttoken.php
actions/editapplication.php
actions/newapplication.php
lib/apiauth.php
lib/queuemanager.php
lib/router.php
We have about 10-12 JavaScript pages per Web page. They usually
are based on the same server as the Web pages, but since they're
static files, it makes sense to offload them to a lite server that
handles static files well.
This commit lets you set a separate Javascript server and path for the
default Javascript code in StatusNet.
Squashed commit of the following:
commit 139d1622fdafe5ad00c820224416d9021efc3234
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 27 11:30:24 2010 -0500
modules that call htmloutputter::script() don't prescribe js/ path
commit c6ca3174af73efed55eaed5ff1e2a3bdc77d2d87
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 27 11:28:07 2010 -0500
configurable server and path for javascript files
queuectl.php --update -s<site>
queuectl.php --stop
queuectl.php --restart
Default control channel is /topic/statusnet-control. For external utilities to send a site update ping direct to the queue server, connect via Stomp and send a message formatted thus:
update:<nickname>
(Nickname here, *not* server hostname! The rest of the queues will be updated to use nicknames later.)
Note that all currently-connected queue daemons will get these notifications, including both queuedaemon.php and xmppdaemon.php. (XMPP will ignore site update requests for sites that it's not handling.)
Limitations:
* only implemented for stomp queue manager so far
* --update may not yet handle a changed server name properly
* --restart won't reload PHP code files that were already loaded at startup. Still need to stop and restart the daemons from 'outside' when updating code base.
New configuration options to define a single-user mode. This hides
most of the "community" pages, like the public timeline and groups.
The main user's timeline becomes the main page, and most other URLs
are changed.
Switching back and forth between 1-user and multi-user mode is
probably hazardous.
Squashed commit of the following:
commit d814aa5c92d14a27a12baba7893f3f8bf63f1d08
Author: Evan Prodromou <evan@status.net>
Date: Tue Jan 26 00:17:27 2010 -0500
don't show inbox and outbox in single-user mode
commit 47f19b9523a7015d4c6e460b73ea32c839e00aa1
Author: Evan Prodromou <evan@status.net>
Date: Tue Jan 26 00:15:22 2010 -0500
show correct URL for logo in single-user mode
commit 552010cffc33eadbc512ec5a67619dbc2015239a
Author: Evan Prodromou <evan@status.net>
Date: Tue Jan 26 00:15:06 2010 -0500
make singleuser its own config section
commit 786ab260a3ca172e57b555c75ca10946d8f258a1
Author: Evan Prodromou <evan@status.net>
Date: Tue Jan 26 00:05:19 2010 -0500
make single-user mode work
commit 5b21d7309b3a8dd5a4e0f29aea76f7897f1818b1
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 23:45:55 2010 -0500
add single-user mode
Moved much of the writing that happens when posting a notice to a new
queuehandler, distribqueuehandler. This updates tags, groups, replies
and inboxes at queue time (or at Web time, if queues are disabled).
To make this work well, I had to break up the monolithic
Notice::blowCaches() and make cache blowing happen closer to where
data is updated.
Squashed commit of the following:
commit 5257626c62750ac4ac1db0ce2b71410c5711cfa3
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 14:56:41 2010 -0500
slightly better handling of blowing tag memory cache
commit 8a22a3cdf6ec28685da129a0313e7b2a0837c9ef
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:42:56 2010 -0500
change 'distribute' to 'distrib' so not too long for dbqueue
commit 7a063315b0f7fad27cb6fbd2bdd74e253af83e4f
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:39:15 2010 -0500
change handle_notice() to handle() in distributqueuehandler
commit 1a39ccd28b9994137d7bfd21bb4f230546938e77
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 16:05:25 2010 -0500
error with queuemanager
commit e6b3bb93f305cfd2de71a6340b8aa6fb890049b7
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 01:11:34 2010 -0500
Blow memcache at different point rather than one big function for Notice class
commit 94d557cdc016187d1d0647ae1794cd94d6fb8ac8
Author: Evan Prodromou <evan@status.net>
Date: Mon Jan 25 00:48:44 2010 -0500
Blow memcache at different point rather than one big function for Notice class
commit 1c781dd08c88a35dafc5c01230b4872fd6b95182
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 20 08:54:18 2010 -0500
move broadcasting and distributing to new queuehandler
commit da3e46d26b84e4f028f34a13fd2ee373e4c1b954
Author: Evan Prodromou <evan@status.net>
Date: Wed Jan 20 08:53:12 2010 -0500
Move distribution of notices to new distribute queue handler
Previously, messages once delivered would just get stuck in the queue seemingly forever if they never got ACKed.
Note this could lead to partial duplication, for instance if the OMB or Twitter queue handlers die after 1/2 of the outgoing sends.
Recommendations:
* catch exceptions more aggressively within queue handlers (so only PHP fatal errors are likely to kill in the middle)
* for processing that involves sending to multiple clients, consider a second queue similar to the XMPP output, eg for OMB:
- first queue gets delivery list and builds message data, enqueueing it for each target address
- second queue can handle each individual outgoing message (and attempt redelivery etc separately)
This would also protect better against a recurring error preventing delivery in the second part, and could spread out any slow sends over multiple threads.
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
Conflicts:
scripts/xmppdaemon.php
Previously, messages once delivered would just get stuck in the queue seemingly forever if they never got ACKed.
Note this could lead to partial duplication, for instance if the OMB or Twitter queue handlers die after 1/2 of the outgoing sends.
Recommendations:
* catch exceptions more aggressively within queue handlers (so only PHP fatal errors are likely to kill in the middle)
* for processing that involves sending to multiple clients, consider a second queue similar to the XMPP output, eg for OMB:
- first queue gets delivery list and builds message data, enqueueing it for each target address
- second queue can handle each individual outgoing message (and attempt redelivery etc separately)
This would also protect better against a recurring error preventing delivery in the second part, and could spread out any slow sends over multiple threads.
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.
Queue handlers for XMPP individual & firehose output now send their XML stanzas
to another output queue instead of connecting directly to the chat server. This
lets us have as many general processing threads as we need, while all actual
XMPP input and output go through a single daemon with a single connection open.
This avoids problems with multiple connected resources:
* multiple windows shown in some chat clients (psi, gajim, kopete)
* extra load on server
* incoming message delivery forwarding issues
Database changes:
* queue_item drops 'notice_id' in favor of a 'frame' blob.
This is based on Craig Andrews' work branch to generalize queues to take any
object, but conservatively leaving out the serialization for now.
Table updater (preserves any existing queued items) in db/rc3to09.sql
Code changes to watch out for:
* Queue handlers should now define a handle() method instead of handle_notice()
* QueueDaemon and XmppDaemon now share common i/o (IoMaster) and respawning
thread management (RespawningDaemon) infrastructure.
* The polling XmppConfirmManager has been dropped, as the message is queued
directly when saving IM settings.
* Enable $config['queue']['debug_memory'] to output current memory usage at
each run through the event loop to watch for memory leaks
To do:
* Adapt XMPP i/o to component connection mode for multi-site support.
* XMPP input can also be broken out to a queue, which would allow the actual
notice save etc to be handled by general queue threads.
* Make sure there are no problems with simply pushing serialized Notice objects
to queues.
* Find a way to improve interactive performance of the database-backed queue
handler; polling is pretty painful to XMPP.
* Possibly redo the way QueueHandlers are injected into a QueueManager. The
grouping used to split out the XMPP output queue is a bit awkward.